There's a certain kind of feeling when you leave a place or people that you've known for a long time and return to find things have changed. It's the realization that the world, perhaps what you considered your world, has continued spinning without you. Moved on without you. It's not a comfortable feeling and that's Gone Home at its core. In Gone Home you play a young woman returning home from an extended trip abroad. The game starts you off with you on the front porch, the house dark, and a note on the door. The game from there has you exploring the house, trying to find where your family is. The gameplay is light. Mostly you lift objects and look at them, find others behind them. Read things. There's a puzzle or two but this isn't an adventure game at all. It's a story. A story that is told through your interactions with the objects and places as you find them. Some interactions will have a memory relayed to you by a voic...
New Brewery Or Old Game Reviewed Every Wednesday. Cheers Noob